Dev Log


Still learning how to make things work here. 

Expect a bug fix to drop sometime tomorrow (the 11th) . As people report issues Ill add them here.  I'll also try and post what I think Ive fixed when bugs are reported. (I vastly underestimated how many bugs would pop up -_-)


Things Im looking at--

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The lab-like all of it, trying to make it more stable and get rid of those soft locks-

The Mirror- Ill give it a once over again

Fixed the stone door locking the game. (The most common issue Ive found is it referenced an outdated pic)

The library chest-I think its fixed

Changed some stuff in the library to make it easier to know if you messed up or solved things

Dragon form hard locks in the apartment-should be fixed (a  box got unchecked)

Turkey gets sent to the cow ending-fixed

Fixed a bunch of the couples dialogue when they leave the manor via lab endings

The Ladder in the gallery refusing to let you open the chest-I think I fixed it

The coat rooms tapestry wont let you open it as a dragon- Think I got it fixed

Legally distinct chicken/Apple/and feral dragon TF's now have a warning their unfinished before you change. (Most things dont work with them yet, like at all)

Sheep kira becomes cat kira in the ending room with the old guy-working still (her sprite sheet got messed up and doesnt have a Kira faces up sprite... I'll have to re-make it)

Went through and fixed a whole mess of things in the lab- theres still more to fix but I think things are at least playable now.

Decreased the amount required to be considered rich from 1500 to 750

Fixed a bunch of small things I further found

Files

Springvale Manor.zip 382 MB
2 days ago

Get Springvale Manor

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